NOVASTRIKE
- W–L
- 41–12
- Streak
- W6
Take this contest
Challenge anyone on the ladder. Play the match, submit your proof, and the result is verified before it counts. Your rank moves on evidence, not on your word.
A contest opens and waits for an opponent. Someone takes it, and the match goes live. Both players submit their result, and it is held for verification. Once verified, the contest settles: the winner takes the result and their rank moves.
Link the gamertags you play on. One profile, every platform you compete on.
Challenge players at your level. Every ladder match is free to enter and every result counts toward your rank.
Your ladder rank decides which contests open to you and where you are seeded in them. Rank is earned on results, not bought.
Report the result with evidence. Once it is verified, or a dispute is settled, the result stands and your record moves with it.
Five titles at launch. Formats and platforms per title.
Open contests and recent results.
The board shows real contests only. We are not going to fill it with invented matches to make the page look busy — when there is something here, it will be something that actually happened.
Hear when it opensEvery player here has a reason to lie about the result. The system is built on that assumption — and on making honesty the quickest way through it.
Both sides report. If the two reports agree, the result stands immediately and nobody reviews it. Reporting honestly is the fastest route through, not a favour you do us.
If only one side reports, that side has to attach proof, and the other side has 24 hours from the moment that report lands to answer it. Not 24 hours from the end of the match — from the report. Reporting late only starts the clock late, so there is no quiet hour to file a false result into, and disappearing is not a way to avoid a loss.
When two reports conflict, both sides get 24 hours to upload proof against requirements set per title — the final scoreboard with both gamertags legible, and whatever else that game needs to be unambiguous. A photo of a screen is fine; we are checking what it shows, not how it was captured. If you need longer you can take one extension. A side that uploads nothing at all loses the dispute.
A result that settles without both sides agreeing can be challenged for 48 hours afterwards by the side it went against, with evidence. A challenge that succeeds reverses the result and costs the player who filed it far more than the win was worth to them. Nothing a contest awards is released until that window has closed.
Disputes are settled by a reviewer against what was submitted. Every decision is recorded with the evidence it was made on, and the reason given. That record exists so these can eventually be decided consistently without a person in the loop.
What we look for is a combination, not any one thing: two accounts meeting far more often than chance allows, and results that always fall the same way, and a shared connection between them. Sharing a connection on its own counts for almost nothing — households, halls of residence and shared consoles are ordinary, and treating them as suspicious would be wrong far more often than right. A combination brings an account to review. Nothing here is decided automatically.
Steam handles are confirmed through Steam itself. Elsewhere you place a short code in your platform profile and we check it, then you can remove it. Verification is repeated periodically, so a handle that changes hands does not keep its record. An unverified gamertag can play free ladder matches.
New accounts start with none. Clean settlements build it; lost disputes, reversed results and matches you never reported take it away. Standing decides what you can enter, and while yours is still low an unanswered report from you is checked by a person before it counts, rather than standing on its own. If a result cannot be verified, the match is cancelled rather than awarded to you, so waiting is never a free win. That is the reason a fresh account is not a clean slate for someone who has already been removed once.
Every state change on a contest is written to an audit trail — who reported what, when, and what was decided. Records are corrected by adding a correction, never by editing history.
Competition should stay a thing you choose to do. These are here from the start, not added under pressure later.
Support: support@realpvp.example